TWO DECADES OF UX-UI EXCELLENCE
Founded in 2005 by James Chaytor, Sprung Studios began as a reputable interaction design firm specializing in telecommunications in the EU. Since then, we have evolved into a globally renowned partner for UX-UI co-development in the games industry. Our established studios have come a long way from a small loft near Brighton Station!
TWO DECADES OF UX-UI EXCELLENCE
Founded in 2005 by James Chaytor, Sprung Studios began as a reputable interaction design firm specializing in telecommunications in the EU. Since then, we have evolved into a globally renowned partner for UX-UI co-development in the games industry. Our established studios have come a long way from a small loft near Brighton Station!
PASSION MEETS COLLABORATION
We’re more than just a co-dev studio. We’re gamers, storytellers, and problem-solvers who believe in setting the standard! From AAA blockbusters to Indie gems, our track record of 100+ collaborations has been about more than interfaces and interactions—it’s about enhancing the player’s connection to every game we touch.
PASSION MEETS COLLABORATION
We’re more than just a co-dev studio. We’re gamers, storytellers, and problem-solvers who believe in setting the standard! From AAA blockbusters to Indie gems, our track record of 100+ collaborations has been about more than interfaces and interactions—it’s about enhancing the player’s connection to every game we touch.
OUR JOURNEY, SINCE 2005

Sprung Studios turns 21! That’s 130+ AAA collaborations shipped, thousands of hours of animations, hundreds of playtests, and a whole of of “already solved that” for our clients.

Minecraft’s 26.20 Update introduces to the new Party System (Beta) and Realms Hub, exciting additions that make playing and connecting with friends even easier. We’re thrilled to have supported both of these features. Congratulations to our friends at Mojang for the incredible launch!

To strengthen our panel and give back to the local gaming community, our Referral Program now lets eligible playtesters to invite friends to join our in-person playtests at our Vancouver lab, with prizes ranging up to $50.

A defining milestone only made possible by the exceptional people behind the craft, creativity, and expertise we bring to every collaboration. Click to learn more about life at Sprung and browse our open roles!

From expanding UXR offerings to deepening our specialized UE expertise and renewing investments in R&D and Motion, we expand our co-development capabilities to lead the era of strategic partnerships.

Download for free and drop into San Vansterdam today! Sprung Studios is proud to have partnered with Full Circle on the highly anticipated revival of the iconic franchise.

Meet Sonar, a free insights platform that turns community voices into digestible takeaways. Made with love for devs, learners, and creators everywhere. Explore our growing database at sprungsonar.com!
See how the EU’s new accessibility regulations impact game services after June 28, what’s at stake, and how studios can turn compliance into a competitive advantage with our expertise.

Turning dreams into pixels and challenges into opportunities, since 2005. We look forward to celebrating the incredible journey of Sprung Studios across our two studios as we head into our 20th year!

In a year of unprecedented challenges facing the games industry, Sprung Studios stood firm in our belief that investing in our people and operations is the key to weathering the storm. And that’s exactly what we did.

Sprung Studios is honored to assist Full Circle with the next evolution of Skate, providing UX-UI design, embedded user research, and integration support.

THRONE AND LIBERTY welcomes over 3 million players in its first week following the title’s global release. We’re proud to have been a part of the UX journey shaping this epic launch with our work on expert reviews and usability playtesting.

Player Insight combines cutting-edge AI with the expertise of UX Researchers to deliver actionable sentiment reports for live titles. July marks the first iteration of our product–introducing a new avenue of adding value to our industry partners!

We’ve strategically invested in our R&D Department, renewing our commitment to pioneering the future of UX-UI and elevating our tools and processes at the forefront of co-development.

Sprung Studios tees off with Playdemic to elevate Golf Clash’s UX-UI! Our cross-functional team worked closely with Playdemic, crafting exciting updates to the game’s main menu, storefront, and matchmaking experience.

We’re honored to have supported Undead Labs on the development of State of Decay 3, crafting immersive and accessible UX-UI that captures the gritty essence of the apocalypse, while streamlining gameplay for this highly anticipated sequel!
OUR JOURNEY, SINCE 2005

Sprung Studios turns 21! That’s 130+ AAA collaborations shipped, thousands of hours of animations, hundreds of playtests, and a whole of of “already solved that” for our clients.

Minecraft’s 26.20 Update introduces to the new Party System (Beta) and Realms Hub, exciting additions that make playing and connecting with friends even easier. We’re thrilled to have supported both of these features. Congratulations to our friends at Mojang for the incredible launch!

To strengthen our panel and give back to the local gaming community, our Referral Program now lets eligible playtesters to invite friends to join our in-person playtests at our Vancouver lab, with prizes ranging up to $50.

A defining milestone only made possible by the exceptional people behind the craft, creativity, and expertise we bring to every collaboration. Click to learn more about life at Sprung and browse our open roles!

From expanding UXR offerings to deepening our specialized UE expertise and renewing investments in R&D and Motion, we expand our co-development capabilities to lead the era of strategic partnerships.
WE DELIVER RESULTS, NOT SURPRISES
20 YEARS OF PROVEN EXPERIENCE, NOT "COMBINED" EXPERIENCE

NO HIDDEN PARTNERS, NO FREELANCERS, NO BAIT & SWITCH
WE RELY ON ACTIONABLE PLAYER INSIGHTS OVER OPINIONS
WE TAKE PRIDE IN ITERATIVE EFFICIENCY, NOT CLUNKY WORKFLOWS

WE'RE EXPERTS IN THE BACKEND, ACROSS ALL GAME ENGINES
FULL CYCLE SUPPORT, FROM PRE-PRODUCTION TO LIVE SERVICE
WE DELIVER RESULTS, NOT SURPRISES
20 YEARS OF PROVEN EXPERIENCE, NOT "COMBINED" EXPERIENCE

NO HIDDEN PARTNERS, NO FREELANCERS, NO BAIT & SWITCH
WE RELY ON ACTIONABLE PLAYER INSIGHTS OVER OPINIONS
WE LOVE ITERATIVE EFFICIENCY, NOT CLUNKY WORKFLOWS












